

Joint Master Grace
About
The GRACE joint-master programme represents a pioneering collaboration between three distinguished European universities, each contributing unique strengths and specialised expertise to this innovative educational initiative. Through their collective efforts, St. Pölten University of Applied Sciences, Saxion University of Applied Sciences, and Vidzeme University of Applied Sciences have developed a comprehensive programme that seamlessly integrates Extended Reality (XR) and gamification, with a focus on solving real-world challenges.
The GRACE joint-master programme represents a pioneering collaboration between three distinguished European universities, each contributing unique strengths and specialised expertise to this innovative educational initiative. Through their collective efforts, St. Pölten University of Applied Sciences, Saxion University of Applied Sciences, and Vidzeme University of Applied Sciences have developed a comprehensive programme that seamlessly integrates Extended Reality (XR) and gamification, with a focus on solving real-world challenges.
This consortium not only enhances the learning experience by offering diverse perspectives but also ensures that graduates are exceptionally well-prepared to drive technological and educational advancements in the digital age.
St. Pölten (Austria)
St. Pölten University of Applied Sciences, serving as the coordinator of the GRACE joint-master programme, excels in integrating cutting-edge technologies such as Extended Reality (XR) and gamification into its educational offerings. With a strong focus on innovation, research, and high-quality education, St. Pölten equips students with the skills needed to develop applications that meet the demands of sectors such as healthcare, smart industries, and education.
Its dedication to fostering a creative and research-driven environment positions St. Pölten as a leading institution in applied sciences and technological advancement, making it an ideal setting for aspiring professionals in XR and gamification.
Saxion (The Netherlands)
Saxion University of Applied Sciences brings extensive expertise in game and XR development to the GRACE programme, underpinned by its commitment to practical learning and strong industry partnerships. Saxion’s innovative curriculum and project-based approach equip students to excel in the dynamic fields of XR and gamification.
By fostering technical proficiency, creativity, and entrepreneurship, Saxion plays a pivotal role in preparing graduates to address the challenges of the digital era and make meaningful contributions to the technology sector.
Vidzeme (Latvia)
Vidzeme University of Applied Sciences contributes to the GRACE programme with its specialised focus on XR technologies and a strong commitment to addressing real-world challenges through education and research. Vidzeme places emphasis on interdisciplinary collaboration, international perspectives, and the integration of sustainable development goals, offering a distinctive educational experience that equips students for impactful careers.
This approach ensures that graduates not only acquire advanced technical skills but also appreciate the broader societal implications of their work, positioning Vidzeme as a key player in innovative and socially responsible technology education.
Document Requirements
Academic Background
Applicants must hold one of the following degrees (or an equivalent university diploma):
- Bachelor of Science (BSc)
- Bachelor of Engineering (BEng)
In one of the following fields:
- Game Development
- Game Design
- Creative Computing
- Creative Media and Game Technologies
- Digital Games
- Information Technology
- Multimedia Technology
- Computer Science in Real-Time Interactive Simulation
- Extended Reality (XR)
- Expanded Reality
- AR/VR/XR Development & Design
- XR Design
English Proficiency
- Proof of English language proficiency for non-native speakers:
- IELTS (minimum 6.5 overall, no band below 6.0).
- TOEFL iBT (minimum 90).
- Cambridge CAE/CPE (minimum score of 180).
- IELTS (minimum 6.5 overall, no band below 6.0).
- TOEFL iBT (minimum 90).
- Cambridge CAE/CPE (minimum score of 180).
- Proof of Exemption:
Applicants may be exempt from providing a test score if they meet one of the following criteria:
- Completed a full bachelor’s or master’s degree taught entirely in English (must provide an official certificate or transcript stating the language of instruction).
- Hold citizenship from a country where English is the primary official language (e.g., USA, UK, Canada, Australia, New Zealand, Ireland).
- Completed secondary education (high school) in an English-medium institution in an English-speaking country.
- Other official proof from a university confirming the applicant’s studies were fully conducted in English.
- Completed a full bachelor’s or master’s degree taught entirely in English (must provide an official certificate or transcript stating the language of instruction).
- Hold citizenship from a country where English is the primary official language (e.g., USA, UK, Canada, Australia, New Zealand, Ireland).
- Completed secondary education (high school) in an English-medium institution in an English-speaking country.
- Other official proof from a university confirming the applicant’s studies were fully conducted in English.
- Upload your test results or an official document confirming your exemption.
Portfolio
Your portfolio is an essential part of your application. It allows us to assess your technical skills, creativity, and problem-solving approach in XR/Gamification-related projects. We are not just interested in final results—we want to understand your role in the development process and how you approach challenges.
- Project Description & Context
- Your Role & Contributions
- Challenges & Learning Outcomes
- Technical Complexity & Creativity
Motivation Letter (500 to 700 words)
Your motivation letter is an opportunity to show us who you are beyond your academic records and explain why you are a great fit for the GRACE Joint Master’s Programme.
- Your academic & professional background
- Why GRACE?
- Your vision for the future
Recommendation Letters (Two Required)
You must submit at least two letters of recommendation as part of your application. These letters should provide insight into your academic abilities, professional skills, and potential for success in the GRACE Joint Master’s Programme.
- Credibility & Strength of the Reference
- Relevance to XR/Gamification
- Professional and Academic Perspective
Personal Video (2 to 3 minutes)
Your personal video is an opportunity to introduce yourself beyond your written application. It should highlight your motivation, background, and personal qualities that make you a great fit for the GRACE Joint Master’s Programme.
- Your Background & Journey
- Your Fit for GRACE
- Your Personal Strength & Working Style
