Master in Digital Games Development
Leiria, Portugal
Master degree
DURATION
4 semesters
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
EARLIEST START DATE
TUITION FEES
EUR 3,000 / per year **
STUDY FORMAT
On-Campus
* start date: October 2025; application deadline: February 2025
** international student contingent
The Master of Digital Games Development aims at training high-level game artists, game programmers, and academic researchers in the field of video games, promoting the transfer of knowledge to the national and international industry. Students need to choose two out of four courses in both semesters 1 and 2 and one out of two courses in semester 3. These courses are categorised into two main areas of game development: Game Programming and 3D Game Art.
This multidisciplinary programme fosters synergies between various fields of study, emphasizing both, academic theory and professional practice, project-oriented learning, and transdisciplinary collaboration.
1 Year | Common Subjects
- Game Studies
- Game and Level Design
- Immersive and Automated Sound Design
- UI/UX Design
- Immersive Games
- Technical Art
1 Year | Game Programming
- 3D Game Programming
- Game Network Programming
- Multiplatform Game Development
- Artificial Intelligence for Games
1 Year | 3D Game Art
- Environment Art
- Animation for Games
- Character Art
- Character Animation
2 Year | Common Subjects
- Research Methods for Games
- Internship/Project / Thesis
2 Year | Game Programming
- Game Programming Project
3 Year | 3D Game Art
- Game Art Project
Objectives
- Encourage advanced training focused on innovation, development, and research, raising the level of creation in the field of digital game development.
- Encourage recent graduates in game development or related areas to carry out research in digital games.
- Increase training in digital game development, so that there are graduates who are capable of occupying senior positions, contributing to the growth of this industry both nationally and internationally.
- Promote interdisciplinarity, the development of creativity, and mastery of technologies in digital game development.
- Provide artistic, technical, and scientific training in 2 of the main areas of digital game development (DG) – digital art and game programming, involving Visual Arts and Computer Sciences. The objectives are focused on the specialization in these 2 main areas, with parallel approaches, essential for the creation of digital games.
- Game Programmer
- Games Artificial Intelligence Programmer
- Virtual Reality/Augmented Reality Developer
- Games Network Programmer
- Game Tools Programmer
- Mobile Games Programmer
- Technical Artist
- 3D Artist
- 3D Animator
- 3D Character Animator
- UX/UI Designer for Games
- Art Director
