Degree in Multimedia Engineering - Minor in Videogames (Spanish taught)
La Salle Campus Barcelona – Universidad Ramon Llull
Key Information
Campus location
Barcelona, Spain
Languages
English
Study format
On-Campus
Duration
4 years
Pace
Full time
Tuition fees
Request info
Application deadline
Request info
Earliest start date
02 Sep 2024
Introduction
Degree in Multimedia Engineering - Minor in Videogames (English taught)
La Salle was the first university in Spain to offer both university studies in Multimedia Engineering (1996) and the first Degree in Multimedia Engineering (2008). More than 20 years of training and professional activity of our graduates are the best guarantee of our work.
During your training process at La Salle Campus Barcelona you will have access to unique facilities like Medialab, Userlab, and Mediadome. In addition, when you enrol in this degree you will have the opportunity to:
- Participate in both real corporate projects and European research projects in which La Salle is involved.
- Do internships at top companies worldwide.
- Participate in exchanges at top multimedia universities, such as MIT or Carnegie Mellon University.
- Carry out both projects and practice work with fellow students who are enrolled in different engineering degrees.
- Continue your training at the campus by enrolling in masters degrees and doctorates of the first level.
- A specialisation in videogames is available in the curriculum of this degree. Said specialisation will be stated in your degree certificate as 'Specialisation in Videogames.'
Admissions
Scholarships and Funding
Several scholarship options are available. Please check the university website for more information.
Curriculum
Year 1
Semester 1 / Semester 2
- Programming Methodology and Technology
- Design and Usability I
- Algebra
- Introduction to Computers
- Calculus
- Basic Electronics
- Business and Engineering
- Thought and Creativity I
Year 2
Semester 1 / Semester 2
- Signals and Transmission Systems
- Object Oriented Programming and Design
- Value Chain and Financial Economics
- Statistics and Mathematical Analysis
- 3D Computer Animation
- Design and Usability II
- Audiovisual Language
- Database Systems
- Thought and Creativity II
Semester 1
- 3D Computer Graphics
Semester 2
- Digital Photography
- Concept Design
Year 3
Semester 1 / Semester 2
- Local Area Networks
- Multimedia Production I
- Thought and Creativity III
Semester 1
- Digital Signal Processing
- Audiovisual Dramaturgy
- Web Projects I
- Digital Television I
Semester 2
- Web Projects II
- Physics Simulation
- Digital Image Processing
- Organizational Management
Year 4
Semester 1 / Semester 2
- Multimedia Production II
Semester 1
- 3D Modeling and Animation II
- Audio and Speech Processing
- Project Management
- Internship
- Intelligence, Reality and Virtuality
Semester 2
- Final Thesis
- Technological Trends
- Entrepreneurship and Innovation
Program Outcome
- Official name: Graduate in Multimedia Engineering
- Degree certificate issued by The Ministry of Education
- Credits: 240-ECTS
Program Tuition Fee
Career Opportunities
As a graduate in Multimedia Engineering by La Salle, you will take part in pro-jects and teams, performing different responsibilities and responsibilities, such as:
- Web interface designer.
- Application designer.
- Game designer.
- User research consultant.
- Interface designer for video games.
- 2D and 3D Designer.
- Animator.
- Technician in Motion Capture.
- Audio and video editor.
- Photographer.
- Analist - web programming.
- Variaty of app programming.
- Videogames programming.
- Artificial Intelligence creator.
- RV and AV Technician.
- Entrepreneurs.
- Multimedia Project Manager.
- Multimedia equipment manager.
- Videogames manager.
- Scrum master.
Program delivery
Instruction languages
The languages of instruction for this program are Catalan, Spanish, and English.
Methodology
When you study the degree in multimedia engineering we will provide you with the appropriate knowledge by means of a methodology which is based on the following:
- A practical approach to concept learning.
- The introduction, from the first year onwards, of a LSMaker—the robot you with work with in order to make it grow throughout your learning process.
- A business education which includes a wide range of business-world oriented subjects you will take throughout the degree.
- The application of different multimedia-environment oriented disciplines.
- The use of gamification methods, which is game mechanics applied to classroom work in order to help the evolution of your learning process.
Smart Learning
With the new Smart Learning model, students will have a training which will be:
- Personalized, because it adapts to the student and their needs or circumstances, regardless of the health scenario.
- Flexible, because it overcomes the barriers of the online or face-to-face methods with a platform that allows face-to-face, blended and distance learning.
- Intelligent, because it is a new way of teaching and learning that combines physical and interactive experiences.
- Technological, in order to implement the Smart Learning methodology, classrooms have been transformed into Smart Classrooms, which consist of:
- Audio system with more than 800 virtual microphones per classroom
- Cameras equipped with artificial intelligence
- Smart Boards to share content to and from the Smart Classroom, enhancing collaborative work.