MA in Creative Industries
Nijmegen, Netherlands
DURATION
1 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
01 Jul 2025*
EARLIEST START DATE
Sep 2025
TUITION FEES
EUR 2,314 / per year **
STUDY FORMAT
On-Campus
* final deadline for EU students | deadline for EU students who want to get assistance with housing: 1 May 2025 | deadline for non-EU students: 1 Apr 2025
** for EU/EEA nationals; €16,500.00 for non-EU/EEA nationals
Introduction
In today’s dynamic media world, creativity and innovation are inseparably integrated with technology and globalisation. At Radboud University, we help you to develop a reflective, inquisitive and critical view of the creative industries and its relationship with economics and commercialism. We ask you to look beyond the promise of authenticity, the cry for value, or the quest for quality in the creative industries. But also, and most importantly, never to lose sight of its core; the heart of the creative industries is the cultural product or event. That is why in every course, in every debate, our starting point is the aesthetical and creative element. It’s about adding new value and significance to the creative industries.
In the Master’s specialisation in Creative Industries, we focus on the artistic product. We look at the wonderful new world where high fashion interacts with technological gadgets and where television series are gaining ground in cinema. You will also study our (post-)industrial society as a cultural phenomenon.
Facts and figures
- Degree: MA in Arts and Culture
- Faculty: Faculty of Arts
- Croho code: 60087
- Duration: 1 year (60 EC), full time
- Start month(s): September
- Language of instruction: English
- Enrolled students: 50-75 per year
- Contact hours: 10-17 hours per week
Master's programme in Creative Industries: something for you?
- Look at many areas of the creative industry: not just fashion, music, film and television, but also (social) media and education.
- We approach the creative industries with a strong focus on culture.
- A hands-on programme, with several assignments a week challenging you to develop the ‘soft skills’ to be successful in the labour market.
- We have close contacts with art and cultural organisations in and around Nijmegen.
Why study this programme
- We approach the creative industries with a strong focus on culture: we put the creative object, product or process itself at the centre of the study. This emphasis makes our approach unique in the Netherlands.
- We look at many areas of the creative industry: not just fashion, music, film and television, but also (social) media and education.
- We take a practical approach to this field by looking not just at the big players, like global conglomerates but also at small and medium enterprises, not forgetting the one-man/woman companies.
- Our programme is hands-on, with several assignments a week challenging you to develop the ‘soft skills to be successful in the labour market.
- We have close contacts with art and cultural organisations in and around Nijmegen. You can use these contacts to get a real taste of the industries you’re going to be working in.
Admissions
Curriculum
Our approach to this field
Creativity is considered quite a desirable commodity in our contemporary culture. Creativity – economists and government officials maintain – is necessary to innovate, and innovation leads to economic prosperity. Yet, what does it mean to be creative? What are creative products?
The creative industries are a dynamic and complex field that changes rapidly due to globalisation and the continual development of new and exciting technologies. At Radboud University we look at many areas of the creative industry, such as:
- Fashion: Fashion is a commercial, creative and cultural industry producing and consuming material objects like textiles and garments, but also more immaterial values like trends, images, meaning, desire, experience and (beauty) ideals. The glamour of fashion may lure us, but it is the most polluting industry after the oil industry. The field is dominated by incredible speed, rapid turnover, and high waste. Can the fashion industry retain its glamour, but become more sustainable?
- Media: The contemporary mediascape is dominated by global conglomerates that own companies in various industries, such as film studios, theme parks, television networks, sports and news channels, record labels, publishing houses, and game developers. As a result, the industry has transformed into a cultural economy where only six ‘media giants' - including Disney and Time Warner - control 90% of everything we read, watch or listen to. We will look at how the media industry shapes both the form and the content of contemporary media productions.
- Education: Creativity and the so-called ‘21st Century Skills' in education are skills that are important for contemporary post-industrial societies. It is also people’s urge to learn and increase their ‘cultural intellect’ is also used to promote products. For example, museums are becoming a lot more interactive to help visitors understand their content better.
Challenges experts of the creative industries face
Our approach to Creative Industries is both theoretical and pragmatic. In this Master’s specialisation, we look at the larger and smaller players in the field of creative industries, from global conglomerates right down to one-man/woman companies. We have a look at the challenges they may face. These challenges include:
- Trying to determine what will happen in the future. As a future expert in Creative Industries you will learn to analyze and predict the trends in the field itself: from practical questions like what influence the iPhone may have on fashion, to more general questions like how can culture bring together communities or how can the creative industries invest in values of beauty, quality, and meaning-making.
- Trying to make the field more sustainable. In Creative Industries, trends move at a surprisingly fast pace. Tomorrow’s must-have will be old next week. Is it possible to slow trends down in the fast-changing globalised world? Or can we introduce slowness as the new trend?
Specialisations
Creative Industries is a specialisation of the Master’s programme in Arts and Culture. The other English-taught specialisation is:
- Tourism and Culture
Gallery
Scholarships and Funding
Several scholarship options are available. Please check the university website for more information.
Career Opportunities
Career prospects
If you want to make a career in the area where art meets commerce, where highbrow meets lowbrow, and where elite meets public, the Master’s specialisation in Creative Industries will definitely suit your interests.
Skills
This Master’s will help you develop the reflective, inquisitive and critical attitude you need to succeed in this field, while closely looking at research methods and discussions currently surrounding these topics. You will familiarise yourself with policy papers, business plans, scripts for the future, advanced knowledge of the industries based on the creative product. You will also be able to assess future trends, especially where the industry is concerned. In short, you will have the skills you need to contribute to the development of the young and dynamic creative sector.
Job positions
The jobs you might find yourself doing after graduating from this programme are extremely varied. The terrain of creative industries is as diverse as it is big and it’s continually expanding, creating lots of new potential jobs. We, therefore, expect there will be more and more demand for people with expertise in the creative industries.
To give you an idea of possible jobs, here a sample of jobs our graduates are now doing:
- Trend watcher for companies
- Consultant art education for an educational organisation
- Consultant ‘quality television’ for a national commercial television station
- Cultural policy-maker for the government
- Festival organizer
- Webmaster at a museum
- Programme organizer at a film festival
Creative Industries on TV!
The Dutch TV show Ondernemen doen we zo ('How we run our business') showcased our Master’s programme in Creative Industries in a broadcast on the creative industries. Former student Ricardo talked about the trend-watching company he launched after graduating.
Radboud Career Service
Radboud Career Service helps students with finding internships, gives career advice and can offer tips and guidance when applying for jobs.
Our research in this field
A small sample of research done at Radboud University in the field of Creative Industries:
Fashion and technology
Radboud University professor Anneke Smelik leads the interdisciplinary research project ‘Crafting Wearables’ which aims to design wearables that are robust and fashionable as well as commercially viable within the production chain. While the future of fashionable technology, or ‘wearables’, has been announced many times, the praxis lags behind. Wearables rarely leave the lab or catwalk, because they are not tested through the entire production chain; the aesthetics of the design is not integrated into the technology; or they remain a gadget without taking into account the wearer’s body, identity or performance. Through interrelated research projects, this interdisciplinary programme bridges the gap between theory and practice, experiment and industry, and design and production. As a result, the project will not only craft wearables but also analyze how fashionable technology relates to identity, comprehend its social impact, bring technology closer to fashion design, and make it a competitive branch of the creative industry in the Netherlands.
Sonic Interaction
Radboud University lecturer Vincent Meelberg does research into the relationship between sound and interaction. Human beings interact with each other by using sound, such as speech. Making music is a form of sonic interaction as well. Devices such as alarms, mobile phones, and even cars communicate with their users through sound. In his research, Meelberg investigates these different forms of sonic interaction, by focusing on both everyday sounds and sounds that are the result of artistic practices, such as music, radio plays, and sound art. This research addresses issues such as the manners in which we use sound to interact, how sound codetermines the ways we experience environments and the ways in which artistic practices may teach us about how sound can affect us.
Vincent Meelberg is the founding editor of the Journal of Sonic Studies and has recently coedited a book on sounding art, called The Routledge Companion to Sounding Art (Routledge 2017).
Media Industry
Martijn Stevens studies the social, cultural and organisational dimensions of multidisciplinary and cross-sector collaboration in the creative industries. It has frequently been argued that the creative industries are drivers of innovation and, additionally, that successful innovation is mostly done through relationships. A culture of ‘collaborative commitment’ is therefore crucial. However, the creative industries are also highly ambivalent and institutionally complex due to the simultaneous coexistence of conflicting discourses and divergent frames of reference, which often causes dissonance and disruption in the creative process. As a consequence, innovation is not necessarily a comfortable or enjoyable undertaking. Special attention should, therefore, be paid to enhancing mutual trust and respect.
Besides a keen interest in cross-disciplinary research, Martijn Stevens is also passionately fond of creating a learning environment that fosters joint experimentation and interdisciplinary thinking. He has therefore been involved in several projects that were aimed at encouraging the mutual exchange between students working across the fields of art, science and the humanities.