
Bachelor in Digital Media Design
Vilnius, Lithuania
DURATION
4 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
01 Jun 2025*
EARLIEST START DATE
01 Sep 2025
TUITION FEES
EUR 4,108 / per year
STUDY FORMAT
On-Campus
* for non-EU applicants | July 25th for EU/EFTA applicants
Introduction
Digital Media Design is a transdisciplinary programme (specialty) that teaches the students high-level industry production skills fundamentally based on Coding, UI/UX Design, Creative Design Content Practices, 3D Modeling, Service Design, Design Entrepreneurship and implementation of different types of technologies. The learning goal of the program (specialty) is to build the fundamental competences for the creation of complex in Digital Media area. Students learn to make Interactive and Virtual Reality experiences that integrate Technologies, Design and Business, Mobile Applications for the creative content, games, websites and etc.
Main Programme Features:
- Visual (Content) Communication by implementing different informatics and technology based solution;
- Service Design and Creative Design practices, its convergence with digitally developed contents by using technology means;
- Game Development basing on the content and digital design solutions;
- Digital Animation basing on the content and digital design solutions;
- Design Entrepreneurship.
Admissions
Scholarships and Funding
MRU seeks to ensure that all of our students receive high-quality education regardless of their financial situation, therefore, please find all the available scholarships for prospective international students listed below.
Note:
- All the listed scholarships are funded either by the Government of Lithuania or Mykolas Romeris University
- There might be additional funding from students’ countries of origin
- All EU citizens can apply for state-funded studies
- Scholarships for current international students are listed here
MRU Incentive scholarships
Who can apply?
Best-performing Bachelor or Master degree students (state-funded and non-state-funded) from target foreign countries*.
Financial provisions:
1,5 BSB (1 BSB = 55 Eur) provided 2 times per year (autumn semester (September-January)/ spring semester (February-June)) and is paid monthly.
Criteria:
Best-performing students in the academic unit are determined each semester by their learning results (average of the last session grades – at least 8).
*List of the countries is approved by the Rector on the proposal of the Vice-Rector for Academic Affairs.
Curriculum
Course units
1st YEAR
1 Semester
- Compulsory course units
- Contemporary Mathematics
- Psychology
- Introduction to Digital Contents
- Databases
- Fundamentals of Programming
2 Semester
- Compulsory course units
- Game Design
- Game Mathematics
- Data Structures and Algorithms
- Computer Graphic
- Foreign Language for Specific Purposes (English / French / German)
2nd YEAR
3 Semester
- Compulsory course units
- Basic Sculpturing
- Computer Network Architectures
- Object-Oriented Design and Programming
- Fundamental figure drawing (Precision drawing)
- Alternatively elective course units
- Artificial Intelligence in Games
- Matte Painting
4 Semester
- Compulsory course units
- Philosophy
- Cinematography and Editing
- 3D Modeling
- 3D Maya Fundamentals
- Alternatively elective course units
- Game Engine Architectures
- Game Scenario and Game Level Design
3rd YEAR
5 Semester
- Compulsory course units
- Typographic Design
- Motion Graphics Design
- Web Design and Development
- 3D Modeling and Animation
- Digital Publishing
- Visual Effects
6 Semester
- Compulsory course units
- Advanced Motion Graphics Design
- User Interface Design
- User Experience Design
- Advanced 3D Modeling and Animation
- Sound Studio
4th YEAR
7 Semester
- Compulsory course units
- Bachelor Thesis. Part I
- Research Methods
- Design Entrepreneurship
- Physical Computing Design
- Music and Creativity
8 Semester
- Compulsory course units
- Portfolio
- Bachelor Thesis
Program Outcome
General competences and learning outcomes
Personal abilities
- Is able to apply creative solutions, knows the principles of self-education and is able to apply them in team-based activities.
Social abilities
- Is able to gather a team for creative projects, as well as plan and implement managerial activities for distribution of digital media content.
Subject specific competences and learning outcomes
Knowledge and its application
- 3.1. Is able to independently acquire knowledge in the field of digital media design, follow technological and creative trends in national and global scale.
- 3.2. Is able to analyze data transaction processes in computer networks and information systems, configure and apply them for digital media design.
Research skills
- 4.1. Is able to independently develop research plan, study and analyze the scientific literature, systematize and summarize information, draw conclusions.
- 4.2. Is able to select suitable quantitative and qualitative research methods for the analysis of problematic area, apply these methods and to present collected data in the appropriate form for the research object.
Special abilities
- 5.1. Is able to design and implement digital media design projects by using computer graphics, UX and artificial intelligence methods.
- 5.2. Is able to create content scenario, to design appropriate media elements.
- 5.3. Is able to apply tools for texturing, visual effects, matte painting in digital media design production.
- 5.4. Is able to use graphical design and modeling tools for digital media design and development.
Program Tuition Fee
Career Opportunities
Employment Opportunities for Graduates:
- TV and production companies, Digital Media Producers;
- Motion Graphic Designers in Graphic Design studios;
- Virtual Reality Producers, 3D Modelers, Digital Animators, Game Artists & Developers;
- UI/UX Designers, Web & Mobile Application Designers, and Consultants of Digital Tools in Social Media.