BMus (Hons) / BSc (Hons) Electronic Music, Computing and Technology
Goldsmiths, University of London
Key Information
Campus location
London, United Kingdom
Languages
English
Study format
On-Campus
Duration
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Pace
Full time
Tuition fees
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Application deadline
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Earliest start date
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Introduction
BMus (Hons) / BSc (Hons) Electronic Music, Computing and Technology
Imagine being able to create your own tools for performance. Or develop your own instruments, interactive installations or reactive sound design. This interdisciplinary programme gives you that opportunity.
Why study BMus/BSc Electronic Music, Computing and Technology at Goldsmiths?
- Alongside developing your own musical practice, you will learn to create custom software that can be used to further your artistic goals and to pioneer the future of electronic music. ;You'll learn ;electronic music composition, production and performance with software design and digital signal processing.
- After your first year, you can choose to pursue a more technical or artistic path of study, leading to either a Bachelor of Music (BMus) or a Bachelor of Science (BSc) degree.
- The degree is designed to meet the opportunities, challenges and intellectual demands presented by careers in the arts and creative industries, in music technology and in audio, music and media-related computing. You'll develop understanding across the broad fields of creative practice, computer science, and musical research.
- You'll study with a wide range of academics, including internationally established composers, performers, writers, and computing experts. Most importantly, you will be able to participate in, and benefit from, two of the most dynamic and exciting departments - Music and Computing - that Goldsmiths has to offer.
Admissions
Scholarships and Funding
Several scholarship options are available. Please check the university website for more information.
Curriculum
Year 1
In your first year, you'll study the fundamentals of computer programming, contemporary music, and music technology. You will study the following compulsory modules.
Year 1 compulsory modules
- Introduction to Programming
- Numerical Mathematics
- Sound and Signal 1
- Critical Approaches to Contemporary Music
- Music Computing 1
- Live Performance Systems
- Electronic Music Composition and History
Year 2
In your second year, you will take the following compulsory module.
Year 2 compulsory module
Music Computing 2
The rest of the modules you study will depend on the pathway you choose in your second year.
Pathway 1
You will study the following compulsory modules.
Module title
- Sound and Signal 2
- C++ for Creative Practice
- You will take one of the following option modules, as well as 45 credits of modules from a list provided by the Department of Music.
- Option modules
- Extended C++
- Interaction Design
Pathway 2
You will study the following compulsory module.
Module title
- Perception and Multimedia Computing
- Sound and Signal 2
- C++ for Creative Practice
- Creative Computing Project 2
- You will choose between the following two option modules.
Module title
- Extended C++
- or
- Interaction Design
Pathway 3
You will study the following compulsory modules.
Module title
- Sound and Signal 2
- C++ for Creative Practice
Pathway 4
On this pathway, you will take 90 credits of option modules from a list provided by the Department of Music.
Year 3
In your third year, the final projects and option modules you take will also depend on your chosen pathway.
Pathways 1 & 2
In your third year, you will take the following compulsory module.
Module title
- EMCT: Computing Final Project
You will also take 60 credits of option modules (45-60 credits from Computing, and 0-15 from Music in the lists below).
Pathways 3 & 4
In your third year, you will take the following compulsory module.
Module title
- Music: Major Project
- You will also take 60 credits of option modules
- Computing modules
- Advanced Audio-visual Processing
- Computer Security
- Artificial Intelligence
- Neural Networks
- Physical Computing 1
- Interaction Design
- Data Mining
- Data Visualisation and the Web
- Data and Machine Learning for Creative Practice
- Music modules
- Minimalism and Postminimalism
- Phonography
- Creative Orchestration and Arrangement
- Music/Modernities
- Narrative, Representation and Popular Song
- Musical Structure and Understanding
- Psychological Approaches to Music
Program Tuition Fee
Career Opportunities
The degree includes an optional Industrial Placement Year between the second and third year of study. This offers you the invaluable opportunity to develop the practical skills and real world experience that is sought after by employers. You're supported throughout your placement year by a placement tutor, who provides you with guidance and liaises between you and your employer.
Skills and careers
The programme is designed with careers in music technology and music computing in mind. It fosters the development of interdisciplinary understanding across the broad fields of computer science, creative practice and musical research, and is designed to meet the opportunities, challenges and intellectual demands presented by careers in the culture industries, in music technology and in audio, music and media-related computing.
Many of our graduates choose careers in fields related to their musical knowledge: teaching, performing, arts administration, music librarianship, publishing and retailing, record companies and production, or technical work in radio or television.
Program delivery
3 years full-time; 4 years full-time with the third year spent on a placement in a relevant industry or institution
English Language Requirements
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