Game Art BA (Hons)
De Montfort University
Key Information
Campus location
Leicester, United Kingdom
Languages
English
Study format
On-Campus
Duration
36 months
Pace
Full time
Tuition fees
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Application deadline
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Earliest start date
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Scholarships
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Introduction
Game Art BA (Hons)
Develop the professional skills and knowledge you need to design world-class games content, preparing you for an exciting career in the flourishing game art industry.
Combining creativity and knowledge of specialist technology, coupled with strong industry links, you will graduate with the skills required for roles as an environment artist, character artist, lead artist, technical artist or director.
This specialist art degree, accredited by ScreenSkills, will help you to master high-level 3D modelling skills, as well as develop your existing 2D traditional art skills, through modules including Game Production, Digital Art Practice and Traditional Art Practice. Showcase your talent and creativity by producing an industry-ready portfolio, with support from your academic and technical supervisors.
Our excellent facilities include a dedicated games studio with a range of industry-standard software and high-spec PCs and consoles for producing 3D game content, a drawing studio and a suite of Cintiq graphics tablets. We also have VR development facilities to support students who wish to work in visualisation and virtual reality.
Our vibrant studio culture means you will always be at the forefront of the latest industry trends and techniques. You will also have the opportunity to take part in national and international creative events and challenges such as The Rookies and Search for a Star.
Recent graduates are working for companies such as Ubisoft, BMW, NaturalMotion, Playground Games, Codemasters, Dambusters Studios, Lockwood, Rockstar North and Jagex.
Admissions
Scholarships and Funding
Curriculum
Year one
- Game Production 1
- Digital Art Practice 1
- Traditional Art Practice 1
Year two
- Game Production 2
- Digital Art Practice 2
- Traditional Art Practice 2
Year three
- Game Production 3: Professional Practice
- Game Production 3: Personal Project
Program Tuition Fee
Career Opportunities
Graduate Careers
From Grand Theft Auto V to Star Citizen and Assassin’s Creed, our graduates make the games you play. Many have progressed to work as concept artists, character artists, lead artists, technical artists and directors, for leading companies such as Artificial Life, Rockstar North, SEGA, Sony and Ubisoft.
Program delivery
You will be taught through a combination of lectures, tutorials, seminars, group work and self-directed study. Assessment is through portfolio, presentations and coursework.
More flexible ways to learn
We offer an equitable and inclusive approach to learning and teaching for all our students. Known as the Universal Design for Learning (UDL), our teaching approach has been recognised as sector leading. UDL means we offer a wide variety of support, facilities and technology to all students, including those with disabilities and specific learning differences.
Just one of the ways we do this is by using ‘DMU Replay’ – a technology providing all students with anytime access to audio and/or visual material of lectures. This means students can revise taught material in a way that suits them best, whether it's replaying a recording of a class or adapting written material shared in class using specialist software.