Computer Games Design (MArts, BA)
Our Computer Games Design degree course at Swansea College of Art UWTSD is perfect for creatives who have a passion for computer games design and the computer games industry. Our exceptional facilities and training prepares our students to excel in both the Games and wider Creative Industries.
Our philosophy: For students to design and create interactive projects that showcase their knowledge of game development.
We pride ourselves on having a personal approach to student learning and development with smaller tutorial groups and dedicated workspaces exclusively for the CCGD course.
With industry links, staff experience in game development, as part of the PlayStation®First Academic Program and as an Unreal Academic Partner we intend on equipping students with industry-relevant knowledge that will help them build a career in game development.
This programme gives priority to the creative exploration of computer games design. You are given all the necessary knowledge to develop new and innovative work in the fields of character creation, 3D graphics, animation, motion-capture systems, character and environment modelling, texturing, interface design, and concept art. Games mechanics and rule systems ("ludology") are explored often using paper-based concept mock-ups. You are encouraged to explore and develop your ideas in and around the subject area in a series of thought-provoking contextual study modules.
We are interested in creative people that demonstrate a strong commitment to art and/or design and therefore we welcome applications from individuals from a wide range of backgrounds. To assess student suitability for their chosen course we arrange interviews for all applicants at which your skills, achievements and life experience will be considered as well as your portfolio of work.
Our standard offer for a degree course is 120 UCAS tariff points. We expect applicants to have a grade C or above in English Language (or Welsh) at GCSE level, together with passes in another four subjects. Plus we accept a range of Level 3 qualifications including:
- Foundation Diploma in Art and Design, plus one GCE A-Level in a relevant academic subject
- Three GCE A-Levels or equivalent
- BTEC Extended Diploma in a relevant subject, with minimum grades of Merit
- International Baccalaureate score of 32
- Other relevant qualifications can be considered on an individual basis
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Year 1 - Level 4 Modules
- Game Design & History
- Learning in the Digital Era
- Creative Practice
- Introduction to Character Animation
- Contemporary Challenges: Making a Difference
- Environment & Level Design
In the first year students are introduced to core skills, theories and techniques, working on a range of group and individual projects whilst developing their understanding of professional working practices. The programme will develop the skills of the students taking them from heavily assisted learning at Level 4 to more independent study in the following year.
Year 2 – Level 5 Modules
- The Game Designer’s Context
- Changemakers: Creativity and Value Creation
- Game Design & Asset Creation 1
- Indie Game Development
- Changemakers: Building Your Personal Brand for Sustainable Employment
- Game Design & Asset Creation 2
In the second year, students continue to develop their skills and techniques and continue to specialize in their areas of interest. In addition, students further develop the assets, characters and techniques created in the first year and start to integrate each element into the Unreal Engine 4 environment along with focused gameplay and game mechanics. This is then developed within their production teams into an interactive vertical slice or game demonstration that is assessed at the end of the academic year.
Level 5 will develop a more student independent approach to learning, utilizing problem solving and experiential methods to gain further knowledge.
Year 3 – Level 6 Modules
- Major Project Stage 1
- Advanced Character Animation
- Independent Project
- Emerging Trends
- User Experience Design
In the third year, students develop their own projects, again within a small balanced production team, and create another demo over the next academic year.
At Level 6 students will be expected to display a far greater amount of autonomy in their approach to research, analysis and evaluation with the goal being production of independent graduates highly conversant in critical and higher order thinking skills. The graduate will also have established, considerable team working practices that will allow ease of integration into the workplace.
Scholarships & funding
Several scholarship options are available. Please check the university website for more information.
Tuition fees for 2021/2022:
- Bachelor: £13,500
- Master: £15,000
Graduates from our Computer Games Design programme could develop specialisms in any of the following industrial contexts:
- Web and Mobile Gaming: designer, 2D artist, 3D artist, project director.
- Console/PC Games Development: level designer, character designer, character modeller, animator, materials artist, lighting artist, storyboard artist, assistant level designer, assistant character modeller, lighting assistant, assistant texture artist, assistant concept artist, trainee game designer, asset modeller, game Q&A.
- Animation Production House: character designer, character modeller, animator, materials artist, lighting artist, storyboard artist, project director.
- Game journalist.
Students from the course have worked on a number of critically acclaimed games over the past few years including Grand Theft Auto 5, Alien: Isolation, and Lego Star Wars 3. The course has links with games companies such as:
- Rockstar North
- Creative Assembly
- Media Molecule
- Traveller’s Tales
- Fusebox Games
- Creative Assembly
About this institute
University of Wales Trinity Saint David
UWTSD is the oldest University in Wales and was founded in 1822. It has campuses in rural and city locations in the UK. The University’s main campuses are situated in various locations in and around Swansea’s city centre as well...
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