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MA Computer Games Art & Design

Goldsmiths, University of London
1-2 years
Full time/part time
Master's degree
Scholarships available
On campus
London
English
03 May 2022

Program description

MA Computer Games Art & Design

This MA is tailored for people who want to start a career in the game industry. One of the only programmes in the UK taught by actual game developers, it will teach you game design, art & animation, and game programming, and has a strong focus on entrepreneurship and business.

As a fast-growing 150-billion-dollar business, the game industry offers countless professional opportunities. The MA Computer Games: Art & Design is right for you if you want to make game development a sustainable career and to work in this creative and rewarding industry. 

This is also one of the only programmes taught by actual game developers, designers, and artists with years of experience in the game industry.

Why Study MA Computer Games: Art & Design at Goldsmiths

  • Learn to design and develop games using state of the art tools and game engines from actual game developer and industry veterans
  • Focus on which skills you want to learn, through a selection of option modules you can choose from
  • Collaborate with colleagues from other courses, including the MSc Computer Games Programming and the MA Independent Games and Playable Experience Design
  • Build your portfolio through practical coursework
  • Access state of the art game labs and facilities
  • Get your first internship in the game industry (or work on a research project instead)
  • Take part in the many events and game jams we organise every year, and be part of the creative and diverse environment that surrounds Goldsmiths
  • Access the strong UK community of publishers and creators with innovative voices creating ground-breaking titles

Admission requirements

Who should apply

The MA Computer Games is the perfect fit for anyone who is – or wants to be – in one of the following positions: 

  • People who want to find a job in the game and entertainment industries
  • Game designers who want to learn how to code to bring their ideas to life
  • 3D Artists, riggers, and animators who want to master state-of-the-art modelling software
  • Character artists and concept artists and who want to create assets for games
  • Game developers who want to improve their programming skills
  • Creative folks who want to use interactive technologies for their projects

There are no technical prerequisites for the MA, as the course will cover the basics of modelling, animation, and programming in the first week. However, a creative background is strongly recommended, and any experience with 3D modelling software or game engines is very welcome.

You should have (or expect to be awarded) an undergraduate degree of at least second class standard in a relevant/related subject, such as Game Design/Development, Art, Design, 3D Modelling, Animation or Computer Science.

You might also be considered for some programmes if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level.

A portfolio of relevant work (such as programming samples, art-based/sketchbook, games assets, or games programmed/designed) will strengthen your application. If you have worked on other, non-games related creative projects, you are welcome to show that in your portfolio, as everything that can show your creativity and commitment is welcome.

In some instances, we may ask to see more of your work or to conduct a short interview.

International qualifications

We accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world.

If English isn’t your first language, you will need an IELTS score (or equivalent English language qualification) of 6.5 with a 6.0 in writing to study this programme. If you need assistance with your English language, we offer a range of courses that can help prepare you for postgraduate-level study.

You should have (or expect to be awarded) an undergraduate degree of at upper least second class standard in a relevant/related subject. 

You might also be considered for some programmes if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level.

International qualifications

We accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world.

If English isn’t your first language, you will need an IELTS score (or equivalent English language qualification) of 6.5 with a 6.5 in writing and no element lower than 6.0 to study this programme. If you need assistance with your English language, we offer a range of courses that can help prepare you for postgraduate-level study.

For more information about admission requirements, please visit the university website


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Program content

Compulsory modules

  • Introduction to Modelling and Animation
  • Business and Practice
  • Introduction to Programming for Games
  • Game Design and Games Analytics
  • Advanced Modelling and Animation
  • Computer Games Final Project

Option modules

  • Approaches to Play 1
  • Approaches to Play 2
  • History of Computer Games, Art and Animation 
  • Narrative and Interactive Fiction 
  • Advanced Programming for Games
  • Programming for Game Engines
  • Mixed Realities 
  • Introduction to Virtual Reality
  • Data and Machine Learning for Artistic Practice

Scholarships & funding

Several scholarship options are available. Please check the university website for more information.

Tuition fees

  • Local students - full-time: £10870
  • Local students - part-time: £5435
  • International Students- full-time: £16120

Career opportunities

Industry Placements & Career Paths

As part of the MA, students may choose to do an internship with a games-related company. Over the years we worked closely with industry leaders and game studios to offer industry placements.

Many internships result in permanent positions, and almost 100% of our graduates find work four to five months after finishing the programme. Some have gone on to work in major studios like EA, Ubisoft, Sony, Creative Assembly, Microsoft, Cinesite, Framestore, Splash Damage, Rebellion Studios, Mediatonic, Frontier, Supermassive and Roll7, as well as getting funded for start-ups such as Terrardhard.

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About this institute

Goldsmiths, University of London

With an academic legacy dating back to 1891, Goldsmiths has a rich heritage in the arts and creative disciplines and offers degrees in subjects from the humanities and social sciences to computing and law. Students at Goldsmiths are encouraged to...


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Why study at Goldsmiths, University of London

At Goldsmiths we're constantly exploring, questioning and reshaping the world. You can challenge yourself through our innovative degrees and world-leading academics that will inspire you to see the world differently.

At Goldsmiths you’ll change how you think and be inspired to develop fresh ideas and new approaches to your studies. We champion degrees that provoke thought and stretch the imagination. That’s why so many of our former students are leading the way in reshaping the sociocultural landscape on a global scale.

Contact info

Goldsmiths, University of London

8 Lewisham Way
SE14 6NW London
United Kingdom

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www.gold.ac.uk

Contact school

Want to know more about MA Computer Games Art & Design? Fill out the following form and we'll pass your details on to a representative from the school, who will respond to your enquiry.

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