Bachelor of Creative Arts
Yorkville University
Key Information
Campus location
Toronto, Canada
Languages
English
Study format
On-Campus
Duration
15 months
Pace
Full time, Part time
Tuition fees
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Application deadline
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Earliest start date
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Scholarships
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Introduction
Bachelor of Creative Arts
The Bachelor of Creative Arts program is designed to give students who already hold a diploma in an artistic discipline the practical business and leadership skills needed to succeed in the creative arts industries. Developed for full-time students and those in the workforce, this flexible degree completion program can be completed in as few as 15 months. Students will gain a complete understanding of the methodologies, tools and perspectives of their chosen industries, including talent management, project budgeting, financial planning, and legal and ethical considerations in the creative arts.
Admissions
Curriculum
Core Courses
- Creative Arts in Cultural Context
- Creative Arts in Ethical and Legal Context
- Research Methods for the Creative Arts
- Managing Talent
- Creative Arts in Political and Public Policy Context
- Managing Projects in the Creative Arts
- Financial Leadership for the Creative Arts
- Criticism - Methods of Evaluating and Assessing Creative Activity
- Entrepreneurship and the Creative Arts
- Global Perspectives on the Creative Arts
- Graduating Project 1
- Graduating Project 2
Program Tuition Fee
Career Opportunities
The Bachelor of Creative Arts degree program will empower your career with an education that unites your creative talents with the practical industry skills for entrepreneurial opportunities, project-based positions, long-term engagements and senior leadership roles. Because the program enhances the applied skills of a variety of artistic disciplines, the career possibilities are as expansive as they are exciting. For instance:
- Filmmakers could go on to become production executives, producers, or studio heads.
- Actors could become casting directors, talent managers, or agents.
- Screenwriters could become executive producers, consultants, or development executives.
- Fashion Designers could run their own labels or studios.
- Video Game Developers, Animators and Designers could become creative directors, senior managers, or studio heads.
- Graphic Designers could expand into art direction or creative direction.
English Language Requirements
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