Queen's University Belfast MA Creative Games Technologies 
Queen's University Belfast

Queen's University Belfast

MA Creative Games Technologies 

Belfast, United Kingdom

MA

1 up to

3 years

English

Full time, Part time

13 Aug 2026

Sep 2026

GBP 23,000 *

On-Campus

* international fee

This course focuses on best practices and industry skills used in the games development process with real-time 3D creation tools. These tools can be used for a variety of projects, from games development and architecture visualisation to virtual production and education. The content of the programme has been shaped through consultation with industry partners to ensure the material is relevant and enhances the employability of graduates from this program.

The course materials will be delivered face to face on campus. The modules are built around industry standard software platforms which students can access remotely, if needed. Online learning materials provide an overall framework for students to work through with weekly in person workshops and tutorials supporting the learning of each student. These will be streamed live and recorded for the benefit of students that cannot attend in person. Students will complete modules centered on research methods so that they can make informed choices on how to develop innovative projects implementing games technologies. No prior experience in games technologies is required to succeed on this course. Students will have the opportunity to create a substantial project which could be used as a basis for submission to games platforms for publication.

Creative Games Technologies highlights

Industry Links

Real-world projects developed in collaboration with industry and academia.

World Class Facilities

Students will have access to the Capture Lab and HCI Facilities for User Testing of projects.

Internationally Renowned Experts

You will be taught by staff with research profiles of international standing, with a wide range of interests in Games Tech.

Student Experience

Studio Setting for Projects.

The Design Studio Module will see students working in multidisciplinary teams on projects. This will give them vital experience of delivering, according to a brief, a high value skill for employment in the immersive technologies industry. Students will be able to select from a diverse array of projects, with projects in Medicine, Architecture, Narrative, Games and Physics among those available.