Malmö University Master in Interaction Design (1 year option)
Malmö University

Malmö University

Master in Interaction Design (1 year option)

Malmö, Sweden

Master degree

1 year

English

Full time

Jan 2027

SEK 195,000

* this is the deadline for national round. Non-EU/EEA students who require a residence permit should apply during international admissions round opening mid-October 2026.

Key Summary

About: The one-year Master of Science in Interaction Design (60 credits) at Malmö University combines Scandinavian design traditions with interdisciplinary practice. It teaches interaction design, user experience (UX), participatory design, prototyping and design-based research through studio work and a self-directed thesis. Cohorts tackle real-world projects with industry and civic partners, exploring tangible, sensor-based, embodied and relational interactions and ethical impacts.

Career Outcomes: Graduates enter design, media, ICT, research or entrepreneurship. You can work as an interaction designer, user experience or usability specialist, design researcher, strategist, UX researcher, or apply design methods in public policy, NGOs, cultural heritage and civic innovation.

Interaction design concerns the design of digital artefacts and digitally mediated communication, with a focus on user experience.

The Interaction Design master’s programme at Malmö University was founded in 1998, making it one of the most established English-language design programmes in the Nordic region. The programme provides a learning experience that is grounded in Scandinavian design traditions while simultaneously embracing transformations within the vibrant, international and interdisciplinary field of interaction design. Students who complete the degree will have a Master of Science in Interaction Design (one year, 60 credits).

This one-year interaction design programme trains students to respond to unprecedented societal needs and professional challenges, teaching the practical, theoretical and critical skills necessary for designing relations between humans and technologies. With small classes of individuals from all over the world, students will become part of an interdisciplinary group exploring how interaction design methods and approaches can respond to the complex times in which we live.

The programme starts with new students every autumn semester. Students enter the programme with different kinds of expertise, from art and design to engineering and social sciences. Upon graduation, they will have built a strong understanding of how their particular skills can be applied to interaction design and how these merge with the specialities of their fellow designers. Students will be ideally situated to work within industry, the public sector, or as researchers.

What makes the programme unique?

This master’s programme emphasises both studio-based design practices and theoretical engagement with the issues at the heart of design processes. Navigating a shifting design landscape requires agility in concept development and prototyping, as well as the critical mindset of a scholar. This is achieved by structuring the education around courses that require both collaborative group projects and individual writing. Each year ends with a self-directed thesis project, comprising both practical design work and a written thesis. 

Course content includes participatory design and social innovation; tangible and sensor-based interactions; relational and embodied interactions; design-based research; and design theory. Students will work with real-world design cases and external stakeholders, including local industry partners and cultural and civic organisations. They will experiment with a range of design materials: from digital to analogue, organic to inorganic, electronic to imaginary, and social to bodily.

Courses are taught by faculty members with active research and professional profiles. The real-world relevance of interaction design is not far removed from teaching, as students are frequently involved in ongoing research projects, many of which emphasise the social, political, and ethical consequences of design.

Why study at Malmö University?

If you are interested in how designed artifacts, systems, relations, and infrastructures can shape our world, and what we might do with them as designers and fellow human beings, bring your background in design, computer science, community development, arts, humanities, or social sciences to work with others to make the vision of fair, caring and sustainable futures a reality.

Graduates can choose to direct their careers within a range of industries, including the political sector, or transition to academic/professional research. This programme is consistent with Malmö University’s vision of integrating academic learning with social change, creating powerful ties between teaching, research, and society at large. The programme aims to provide the tools, techniques, and conceptual basis to enact change in the world, not just for the next few years, but for the next 50.