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IADE Postgraduate in Game Design
IADE

Postgraduate in Game Design

Lisbon, Portugal

10 Months

English

Part time

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On-Campus

Key Summary

    About: The Postgraduate in Game Design program offers a comprehensive study in game creation, focusing on both the technical and artistic aspects. Students will explore game mechanics, storytelling, and user experience. The course encourages creativity and innovation through practical projects and collaboration with peers, equipping graduates with the skills needed for the industry.
    Career Outcomes: Graduates can pursue various roles, including game designer, level designer, narrative designer, and technical artist. They may find opportunities in video game development studios, interactive media companies, and digital entertainment sectors.

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Introduction

Videogames is the most profitable entertainment area internationally and has seen unstoppable growth. However, creating videogames is not the same thing as playing them. In recent years, there has been a greater demand for and offering of videogame courses in Portugal. This growth, accompanied by the industry itself, has focused essentially on programming and artwork for videogames. The industry, increasingly demanding and competitive, looks for other skills and, in Portugal, the rarest of them is that of Game Designer.

Lectured by Game Designers and other industry experts, this Postgraduate Course in Game Design prepares future professionals for the technical, artistic, and human difficulties of videogame production by teaching methodologies for creating playable prototypes. Students will be working with DREAMS™, from the renowned Media Molecule studio, a partner of this Postgraduate Course along with Sony Interactive Entertainment Portugal, providing access to the PlayStation® platform within the scope of the PlayStation®Talents program.

Why to study Postgraduate Course in Game Design?

Innovative factors

  • Taught in English: The postgraduate course is fully taught in English, a language normally adopted in videogame studios with international teams.
  • Project-Based Learning (PBL): Curricular units focused on practical projects where the student learns the various contents and is assessed in the development and materialization of their ideas, culminating in an integrative final project.
  • Contact with the industry: Lectured by professional videogame developers, the postgraduate course enhances students' direct contact with the industry.

Partnership

  • DREAMS™ software: Media Molecule's game creation platform will be used to carry out the various practical assignments of the course.
  • PlayStation®4 platform: access to consoles for the development of the assignments, provided by Sony Interactive Entertainment Portugal under the PlayStation®Talents program.

Cycle of lectures by Chris Solarski

  • The program includes a cycle of lectures by Chris Solarski, an international reference, is a guest speaker in a cycle of lectures on visual culture, covering topics such as color theory and application, form and geometry, and composition principles.

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