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The Hong Kong University of Science and Technology MPhil in Computational Media and Arts
The Hong Kong University of Science and Technology

MPhil in Computational Media and Arts

Hong Kong, Hong Kong

2 Years

English

Full time

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On-Campus

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Key Summary

    About: The MPhil in Computational Media and Arts is an interdisciplinary program that blends technology with creative arts. It focuses on exploring various forms of digital media, including interactive installations, visual arts, and performance. The course encourages innovative thinking and technical skill development, preparing students to navigate the rapidly evolving landscape of digital creation.
    Career Outcomes: Graduates can pursue careers in diverse fields, such as digital media production, game design, or multimedia art. Opportunities may also exist in academia, research, and technology firms, focusing on the intersection of art and technology.

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Introduction

Computational Media and Arts (CMA) are ubiquities in our daily life and we see them in movies, games, museums, advertisements, news, and many other media experiences. The rapid development of information technology such as artificial intelligence, augmented reality, data science, drones, robots, new materials, and displays and human-computer interaction has changed the landscape of computational media and arts. They can be used not only for entertainment but also for education. New opportunities within computational media and the arts emerge on a regular basis. AR-based and AI-generated art is gaining popularity and has shown great potential.

The Master of Philosophy (MPhil) Program in Computational Media and Arts aims to integrate art and technology for education and research. They will focus on emotional appeal and visual communication using the latest technology such as augmented reality (AR), virtual reality (VR), AI-generated art, infographics, and data visualization. They will promote the interplay of art and technology utilizing state-of-the-art technology in an effort to create social impact.

The MPhil program aims to train students to gain knowledge and skills in computational media and arts such as 3D animation, studio art, computational art, games development, information art, and so on. Students would be capable of creating computational media and arts using advanced technologies. An MPhil graduate should demonstrate a sound working knowledge of related issues in the discipline so that he or she will be an expert in his/her expertise whether as an individual or as an employee.

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