
Animator and VFX Artist
DURATION
5 Semesters
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
Request application deadline *
EARLIEST START DATE
Request earliest startdate
TUITION FEES
EUR 23,000 / per course **
STUDY FORMAT
On-Campus
* https://futuregames.se/international-students
** The tuition fee is for the entire program and is paid one installment per semester.
Key Summary
Scholarships
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Introduction
Modern VFX characterizes an entire industry that works with "special effects". Become an Animator and VFX Artist at Futuregames!
As an animator & VFX artist, you are responsible for creating movements and special effects for two and three-dimensional graphics. You also need to know how to plan and implement an animation project from idea to finished product. VFX is a broad term and an abbreviation of the English word “visual effects”, whose tradition arose above all in the film industry.
Modern VFX is considerably broader and characterizes an entire industry that works with “special effects”, i.e. everything from CGI (computer-generated graphics), compositing (image processing) and motion capture (computer-processed motion recordings), to the various tools and software needed to create it. At a specialized level, it is usually one of these areas that you work with.
The education mainly leads to employment, but many animators & VFX artists are self-employed. Demand for the professional role can be found in industry, film, TV, advertising and, on behalf of Sweden, not least in the gaming industry.
The animation and VFX industry have, not least in Sweden, strong connections to games. On the one hand, many game companies in Sweden have employees who work exclusively with animation and/or VFX, and on the other hand, animation and VFX companies have often collaborated with game companies in one way or another.
LIA (lärande i arbete), also known as internship is a part of the program. The practical part of your internship/LIA deepens your learning and provides you with the work experience required to develop today’s and tomorrow’s VFX experiences. You will also get the opportunity to build your network and create relationships with potential future employers during the education.
Admissions
Scholarships and Funding
Futuregames Open Houses 2023
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Curriculum
- 3D-graphics: Advanced Standard
- 3D-graphics: Intermediate Standard
- 3D-graphics: Introduction Standard
- Animation/VFX project 1 Standard
- Animation/VFX project 2 Standard
- Animation/VFX project 3 Standard
- Animation/VFX Project 4 Standard
- Animation - Advanced Standard
- Animation - Intermediate Standard
- Animation - Introduction Standard
- Demo Reel Production Standard
- Graduation project
- LIA (Internship)
- Professional development Standard
- Professional practice Standard
- VFX: Advanced Standard
- VFX: intermediate Standard
- VFX: Introduction Standard
Program Outcome
After the successfully completed education, the students will be skilled and have:
- Knowledge of relevant development processes from the idea stage until an animation can be used in a professional context
- Knowledge of animation and VFX production using industry standard tools and technologies
- Knowledge of presentation techniques and pitching methodology relevant in a professional context for animation and VFX.
- Knowledge of job application processes and professional industry network development
- Skills in working with communication, collaboration and time management
- Competence in how to understand and benefit from knowledge and skills in managing animation or VFX projects, as part of a team of developers working with industry-standard tools. Both as a standalone project and in a modern game engine.
Program Tuition Fee
Career Opportunities
Demand for the professional role can be found in industry, film, TV, advertising and, on behalf of Sweden, not least in the gaming industry.