Catalyst - Institute for Creative Arts and Technology Bachelor of Arts (Hons) in Visual Effects, Digital Arts & Animation
Catalyst - Institute for Creative Arts and Technology

Catalyst - Institute for Creative Arts and Technology

Bachelor of Arts (Hons) in Visual Effects, Digital Arts & Animation

Berlin, Germany

BA

3 years

English

Full time

Sep 2026

EUR 6,028 / per semester **

On-Campus

* Please visit website for detailed deadline information.

** Scholarships & Funding available

Key Summary

    About : The Bachelor of Arts (Hons) in Visual Effects, Digital Arts & Animation is designed for students interested in the creative and technical aspects of visual effects and animation. The course focuses on developing practical skills and theoretical knowledge, preparing students for the rapidly evolving digital arts industry. Students will work on real-world projects, enhancing their portfolios and technical competencies in visual storytelling.
    Career Outcomes : Graduates can pursue careers in various fields, including visual effects, animation production, and digital art design. They might enter roles such as 3D artist, motion graphics designer, or visual effects supervisor in film and gaming industries, as well as freelance opportunities in digital content creation.

Design the impossible. Build the unimaginable.

This hands-on, project-based degree is your launchpad into the worlds of VFX, animation, video game design, and digital arts.

From your very first semester, you’ll be working on real-world creative briefs using industry-standard tools – collaborating with filmmakers, actors, musicians and sound designers on immersive, cinematic, and interactive projects. Whether you're shaping environments in Unreal Engine, coding reactive installations in TouchDesigner, or building full visual sequences for film and games, you’ll be developing technical mastery alongside a strong creative voice.

At Catalyst technical training meets creative exploration, and practical, cross-media learning opens up a wide range of future career paths.

What you’ll learn

Across the programme, you'll gain fluency in the creative tools, visual languages, and production techniques used in today’s fast-evolving industries:

  • 3D and 2D animation – from modelling and rigging to lighting and rendering
  • Game design and level building – using real-time workflows in Unreal Engine 5
  • Digital compositing, matte painting and motion graphics
  • Creative coding – with TouchDesigner, Python and other dynamic systems
  • Audiovisual installations and generative art for performance and exhibition
  • Post-production workflows – including VFX supervision and visual storytelling
  • Environment design – building cinematic worlds for film, game and VR
  • Image composition and visual narrative – rooted in theory and practical design
  • Collaborative projects – working alongside creatives from music, acting and film

Learn in a space designed for innovation

You’ll be studying in a cutting-edge creative environment at the historic Funkhaus campus in Berlin, surrounded by artists from across the globe. With access to dedicated VFX labs, green screen studios, a cinema, and professional-grade post-production suites, you’ll have everything you need to test ideas, take risks, and build future-ready work.

This is a course that adapts with you. As you grow, you'll choose your own creative focus – from VFX for screen, to game design, immersive installations, or hybrid cross-disciplinary practices. Our tutors will guide you to develop your strengths and shape a portfolio that reflects your evolving creative identity.

What you’ll graduate with

By the end of the course, you'll have:

  • A portfolio of original, collaborative work – ready for showreels, pitches and applications
  • Proficiency in major industry tools – from Nuke and Maya to Houdini and Unreal Engine
  • A strong foundation in concept development, storytelling and visual culture
  • First-hand experience working on real briefs, production schedules, and teams
  • A clearer understanding of where your creative strengths lie – and how to keep evolving

Whether you're creating concept art for a game, designing cinematic FX, or building immersive installations that react to the world around them, this programme gives you the tools, support and creative freedom to explore what’s possible.